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10 Best Practices for Implementing Gamification
26 Mar 2014 12:37 PM
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Pamela Lambert
(Administrator)
This is the second in a three-part series on Gamifiying Your Instruction. (
Part one can be found here.
) The series is written by Karl Kapp, professor of instructional technology and internationally known author of two books on gamification both co-authored by ASTD.
While the term “gamification” has only been around since 2002 and did not really gained widespread adoption until about 2010, there are still a number of examples of successful implementations of gamification. Looking at these examples, it is possible to begin to build a list of best practices around gamification of learning and instruction.
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