Gamification Learning Technology Series Part 2

  • 24 Jul 2014
  • 5:30 PM - 9:00 PM
  • Fairleigh Dickinson University (Mansion), 285 Madison Avenue, Madison, NJ 07940


  • Walk-in $55.00
  • Walk-in $70.00
  • Walk-in $55.00
  • Walk-in $45.00
  • Must have valid FDU student ID.

Registration is closed
Learning Technology Series
Part 2
Missed Part 1? That's okay but you won't want to miss Parts 2 and 3 of the Gamification Learning Technology Series. 
Updating Your Learning Strategy 

About the Session

In an ever changing learning environment, one of the most vocal calls is to implement Gamification in the training we build. Ask a room filled with learning professionals to define Gamification and you’ll get many different responses, including:

• It’s about adding points, badges or leaderboard to existing learning assets
• It’s about making it “look” more like a game 
• It’s about making a course more interactive
• It doesn’t mean anything to me! Are you making a game? 

With so many points of views, how do you define Gamification for your organization and implement changes in your learning strategy to meet the definition established? 

During this session, we will discuss what Gamification is and how it impacts the design and development of learning. We will also share examples of learning modules incorporating game mechanics and game based learning. 

Participants will learn to
• Easily answer the question: “What is Gamification?” 
• Differentiate between Gamification and Game-based Learning 
• Identify opportunities for Gamification within your organization 
• Leverage and improve existing employee skill sets to incorporate game mechanics and thinking

About the Presenters

Anna Hemsworth is Corporate Vice President, eLearning and Operations at New York Life Insurance Company leading a team responsible for the LMS, design and development of eLearning modules, tools to streamline development, mobile learning applications, video/audio production and division operational logistics.

Kshitij Nerurkar is the Chief Operating Officer at Tata Interactive Systems (TIS), the pioneer and global leader in Learning Solutions and Business Simulations. Tij has been with Tata Interactive Systems for over 15 years in diverse capacities such as Head of Operations for the North America region and before that as the head of Corporate and Government business in USA. Before moving into business development, Tij set up and headed the projects function at the TIS, Mumbai office. He also managed the line of business for corporate e-learning at the Mumbai development center. In 2010, he was appointed Chief Operating Officer, for the E-learning and Simulations business. He is also a Senior Assessor for the Tata Business Excellence Model (An adaptation of the globally renowned Malcolm Baldrige model) – a framework that is designed to promote business excellence among Tata Group companies through continuous evaluation, learning, and improvement. Before joining the Tata group, Tij worked as an investment banker at one of India’s leading private financial consultancy firms.

Who Should Attend

We welcome all workplace learning and organizational development professionals and learning leaders.  This is an exceptional learning opportunity, so invite your manage, colleagues, and/or clients to attend with you.


ASTD Competency Model: This session complements the Learning Technologies and Instructional Design competencies.


5:30 - Networking and Dinner
6:00 - Chapter Business
6:15 - Presentation
9:00 - Adjournment / Network


Pre-Registration Pricing

  • NNJ-ASTD Member - $45.00 (USD)
  • NNJ-ASTD Non-members - $60.00 (USD)
  • Non-members but member of Mid-NJ, NY Metro, or North Jersey-Rockland SHRM - $45.00 (USD)
  • Professionals in Transition/Students - $35.00 (USD)


Event Contact / Sponsorship

For any questions about this event, please contact:
Marian Janes



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