Technology SIG: - Gamifying the Learning Experience

  • 07 Jul 2014
  • 6:30 PM - 9:00 PM
  • Fairleigh Dickinson University (Mansion), Hartman Room, 285 Madison Avenue, Madison, NJ 07940
  • 11


Registration is closed

Technology Special Interest Group
Gamifying the Learning Experience

This is Part 1 of our 3 Part Learning Technology Series.  Start with this SIG on Gamification.  The next two parts in the series will build on each other as a Chapter Event and end with a Professional Development Workshop. 

About the Workshop

Training’ evolved into ‘Learning’ in the nineties and very soon after was partnered with technology enabled self-paced learning. This has morphed into the blended learning solutions we know today. However, fundamentally this remained a formal intervention and didactic in nature. Learning for the future will be characterized by attributes such as informal, social, collaborative, fun, immersive and competitive. Today everyone is fascinated with playing a computer based game for its “fun” and immersive. We are all aware of how the world of social and collaborative media brought about a revolution. Gamification has played a critical role as an engagement enabler in this revolution too. A parallel track has quietly evolved during the last few years around ‘Serious Games’ as an enabler for learning and talent development. A number of designs have surfaced to address learning gaps using online gaming techniques in a variety of areas.

During this session attendees will be able to: review some hot gaming architectures and related demos/examples - discuss the game development process - review challenges with multi-platform delivery and related tools and templates



Who Should Attend

We welcome all workplace learning and organizational development professionals. Additionally, this session is for anyone interested in elearning, Learning Technologies.

About the Presenter

Kshitij Nerurkar is the Chief Operating Officer at Tata Interactive Systems (TIS), the pioneer and global leader in Learning Solutions & Business Simulations. Tij has been with Tata Interactive Systems for over 15 years in diverse capacities such as Head of Operations for the North America region and before that as the head of Corporate and Government business in USA. Before moving into business development, Tij set up and headed the projects function at the TIS, Mumbai office. He also managed the line of business for corporate e-learning at the Mumbai development center. In 2010, he was appointed Chief Operating Officer, for the E-learning and Simulations business. He is also a Senior Assessor for the Tata Business Excellence Model (An adaptation of the globally renowned Malcolm Baldrige model) – a framework that is designed to promote business excellence among Tata Group companies through continuous evaluation, learning, and improvement. Before joining the Tata group, Tij worked as an investment banker at one of India’s leading private financial consultancy firms.



6:30 - Networking 
7:00 - Program
8:45 - Wrap-Up / Next Topics of Interest

ASTD Competency Model: This session complements the Learning Technologies and Instructional Design competencies.  


  • NNJ-ASTD Member - Free
  • NNJ-ASTD Non-members - $20.00 (USD)

Event Contact

For any questions about this event, please contact:
Diane Brescher


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